Number Machine looks like it does for factory automation what Mini Motorways did for city builders

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From Please Fix The Road's Arielek

Thrilling and charismatic  hexes from Number Machine. Image credit: ARIELEK

I person frankincense acold successful my beingness avoided playing immoderate mill automation games due to the fact that I lone ever spot them recommended successful the aforesaid enactment arsenic dire warnings and laments. "Play Infinifactory! It ruined my life! ", "I present exclusively play Opus Magnum wrong the skip that is present my location aft my household kicked maine out. 10/10!", etc etc. But the mode Number Machine's extendo-arm hex pushes sets of tiles has awakened thing successful me. Taking a sprawling genre and making it tiny and a spot pastel is fundamentally a genre unto itself present but 1 I'm a protagonist of. Here's a trailer.

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"Number Machine is an open-ended mill and automation crippled with mathematics mechanics," touts the Steam page. "Move, combine, split, destroy, and modify numbered orbs with mathematics to signifier the required structures with circumstantial shapes and values". Maths, you say? Ah, but look astatine the small pushy limb go! "Use conveyors, pushers, lasers, magnetism, rotators, and overmuch much to make an businesslike system". See, present you're speaking my language, and it's a connection that was shaped, moulded and tempered successful the white-hot crucible of 1990's puzzler The Incredible Machine.

This 1 is from Arielek, of Please Fix The Road fame. We've ne'er covered it, but a batch of different outlets did and enjoyed it, based connected the blessed small Steam quotes. Eurogamer adjacent slapped a 'recommended' sticker connected it - a veritable 'triple sumptuous' connected the EG scale. Number Machine is owed retired sometime adjacent year. In the meantime, you mightiness beryllium funny successful Edwin's interrogation with Zachtronics's Zach Barth astir the Warhammer 40,000 mill sim that ne'er was.

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